Follow the recipe shown in your game
- Locate Crafting in your current client and choose the target. The lobby location was shown in the September 19 creator walkthrough; today’s exact location and unlock requirement are not independently confirmed.
- Compare required units, materials and currencies with your inventory. Record only the current displayed requirements.
- Check whether a required unit is locked. MeddysonTD’s crafting walkthrough includes unlocking needed ingredients before crafting.
- If the game rejects an equipped ingredient, unequip it and review the recipe again. The same walkthrough shows this during the Titanic Cyborg Cat craft.
- Before confirming, check that consuming the ingredients will leave you with a usable team.
- After crafting, inspect the resulting unit and its current role/stat card rather than assuming it inherited every property of the ingredients.
Do not discard duplicates blindly
The demonstration required earlier units and collected materials to reach a later craft. That makes “duplicate” different from “useless”: it may be part of a target you have not checked yet.
Our planning suggestion is to write down the target, ingredient deficits and replacement cost of any equipped unit. This avoids treating every spare unit as automatically safe to trade.
Variants and recipes on hold
No Shiny/Void conversion rule, success chance or full numerical recipe is published here. Spoken figures and variant speculation are not enough to certify those rules. Read the current game recipe before committing.
Crafting requirements can change. The source is a dated demonstration, not a live recipe database.
Your next step
Plan resources without sacrificing your lineup →
Sources & context
Official game description and original creator material reviewed October 12. CHALLS’s September 9 and MeddysonTD’s September 19 observations retain their dates. No current gameplay, full recipe, exact reward, rate or optimal lineup was independently tested. How we handle sources, conflicts and corrections.