Slop Tower Defense field guide

Updates, without invented patch notes

Use current official records for schedules and attributed reports for gameplay. A scheduled event, a modified experience record and an observed playable mechanic are different evidence.

Official experience record (checked October 23, 2026)

OFFICIAL — Roblox currently names the experience “[🎃HALLOWEEN🎃] Slop Tower Defense! 💔” and records updated=2026-10-23 02:43:29 UTC. The October 17 “[🎃TODAY🎃]” and October 12 “[📊PATCH📊]” observations remain dated history, alongside earlier PATCH/FIXES/Raid Revamp listings. A title or updated timestamp does not establish particular released mechanics or event playability.

The official description still lists SLOP for cash and names summoning, crafting and defense. It does not state a cash amount, reward table, drop rates or detailed balance changes.

Event timeline: current vs announced

  • ENDED SCHEDULED WINDOW — RAID REVAMP event ID 7214142580592870026 lists October 1, 2026 at 23:25:54 UTC to October 16, 2026 at 17:00:54 UTC (October 2, 2026 at 07:25:54 UTC+8 to October 17, 2026 at 01:00:54 UTC+8 in China). This scheduled window has ended; the current official feed still returns the record with eventStatus=active. The status is not evidence that gameplay is live or ended. Previous October 2 and September starts remain historical. The record announces raid reworks, a Raid Merchant unit and evos; gameplay release is not independently confirmed.
  • HISTORICAL LISTING — the September 28 official capture listed “new gamemode” / Slop Journey and a new chest for October 2–9. The October 17 feed has no such event. It is not a current confirmed schedule; disappearance does not prove cancellation or gameplay release. Current mechanics, entry conditions and rewards are UNKNOWN.
  • OFFICIAL SCHEDULE — HALLOWEEN event ID 5474704920680727100: October 18, 2026 at 11:00:06 UTC to October 24, 2026 at 17:00:06 UTC (October 18, 2026 at 19:00:06 UTC+8 to October 25, 2026 at 01:00:06 UTC+8 in China). Previous official schedule, checked October 17: October 17, 2026 at 17:00:06 UTC to October 24, 2026 at 17:00:06 UTC; retained as historical. Previous official schedule, checked October 12: October 16, 2026 at 17:00:06 UTC to October 23, 2026 at 17:00:06 UTC; retained as historical. The older October 9–16 and October 16–30 windows also remain historical. The scheduled start has passed; this is not independent evidence of a playable release. The feed reports eventStatus=active; this and the announcement description do not confirm gameplay release, rewards, units, rates or mechanics.
  • OFFICIAL FUTURE SCHEDULE — HALLOWEEN PART 2 event ID 1770852438035792473: October 24, 2026 at 17:00:15 UTC to October 31, 2026 at 18:00:15 UTC (October 25, 2026 at 01:00:15 UTC+8 to November 1, 2026 at 02:00:15 UTC+8 in China). Previous official schedule, checked October 12: October 23, 2026 at 17:00:15 UTC to October 30, 2026 at 18:00:15 UTC; retained as historical. The earlier October 30–November 13 window also remains historical. The feed reports eventStatus=active; this and the announcement description do not confirm gameplay release, rewards, units, rates or mechanics.
  • OFFICIAL FUTURE SCHEDULE — HALLOWEEN PART 3 event ID 7756639958378611260: October 31, 2026 at 18:00:43 UTC to November 7, 2026 at 18:00:43 UTC (November 1, 2026 at 02:00:43 UTC+8 to November 8, 2026 at 02:00:43 UTC+8 in China). Previous official schedule, checked October 12: October 31, 2026 at 18:00:43 UTC to November 7, 2026 at 03:11:43 UTC; retained as historical. The feed reports eventStatus=active; this and the announcement description do not confirm gameplay release, rewards, units, rates or mechanics.
  • OFFICIAL FUTURE SCHEDULE — QUEST REWORK event ID 3252296339593233163: November 7, 2026 at 18:00:43 UTC to November 14, 2026 at 18:00:43 UTC (November 8, 2026 at 02:00:43 UTC+8 to November 15, 2026 at 02:00:43 UTC+8 in China). Previous official schedule, checked October 12: November 6, 2026 at 18:00:43 UTC to November 13, 2026 at 18:00:43 UTC; retained as historical. The feed reports eventStatus=active; this and the announcement description do not confirm gameplay release, rewards, units, rates or mechanics.
  • OFFICIAL FUTURE SCHEDULE — ACHIEVEMENTS event ID 8203644039828996710: November 14, 2026 at 18:00:43 UTC to November 21, 2026 at 18:00:43 UTC (November 15, 2026 at 02:00:43 UTC+8 to November 22, 2026 at 02:00:43 UTC+8 in China). Previous official schedule, checked October 12: November 13, 2026 at 18:00:43 UTC to November 20, 2026 at 18:00:43 UTC; retained as historical. The feed reports eventStatus=active; this and the announcement description do not confirm gameplay release, rewards, units, rates or mechanics.
  • HISTORICAL — Backrooms schedule and title observations remain distinct from current game mechanics. A creator walkthrough shows maps, crates and evolution work, with its own evidence limits.

Read the revised Raid Revamp schedule →

Read the Backrooms walkthrough notes →

Plan a raid run without invented payouts →

What remains unconfirmed

UNKNOWN — exact balance changes, drop rates, recipe quantities, new merchant identities and released New Game Mode mechanics are not established by the official records reviewed. October gameplay reports are research leads, not first-party release notes or our own live tests.

A price movement in a community value list is not an official balance change. Check values and tier opinions separately rather than reading them as patch notes.

Codes checked October 8

CONFIRMED official listing: SLOP for cash, with no official amount. OPSEC, AFTERWIND, MK_YE, MEDDYSON, DASTERTOP and GREMLIN are publisher-reported with Creator restriction notes. OOPSIEDAISIES remains CONFLICTING because its eligibility differs between reports. BUFFED, GUSTAVO and YEEZY remain REPORTED; no successful redemption was performed. The existing Codes page holds the detailed status and reward limits.

Your next step

See Raid Revamp confirmed vs unconfirmed →

Read how official and community claims differ →

Check the latest reported reward codes →

Sources & context

Official Roblox game and event APIs directly read twice October 20, 2026, with matching relevant records. Raid has an ended scheduled window but remains in the feed. Halloween’s scheduled start has passed; Part 2/Part 3/Quest Rework/Achievements remain future announcements. The prior October 17 and October 12 schedules remain historical. Neither schedule nor active status verifies gameplay. Slop Journey remains absent, without a cancellation or release inference. No direct gameplay release or code redemption was tested. How we handle sources, conflicts and corrections.